TNL 1.5.0 - 23 Feb 2005
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Related Functions
a
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b
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c
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d
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e
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f
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g
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h
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i
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k
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l
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m
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n
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o
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p
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q
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r
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s
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t
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u
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v
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w
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y
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z
- a -
Acceleration :
Zap::Ship
AckPacket :
TNL::NetConnection
AckSequenceNumberBitSize :
TNL::NetConnection
AckSequenceNumberMask :
TNL::NetConnection
AckSequenceNumberWindowSize :
TNL::NetConnection
ActionCount :
Zap::PlayerMenuUserInterface
ActualState :
Zap::MoveObject
AdaptiveInitialPingTimeout :
TNL::NetConnection
AdaptivePingRetryCount :
TNL::NetConnection
AdaptiveUnackedSentPingTimeout :
TNL::NetConnection
AimMask :
Zap::Turret
Any :
TNL::Address
ArmedMask :
Zap::Mine
ArrangedConnectRequest :
TNL::NetInterface
AwaitingChallengeResponse :
TNL::NetConnection
AwaitingConnectResponse :
TNL::NetConnection
- b -
BarrierWidth :
Zap::Barrier
BitStreamPosBitSize :
TNL::EventConnection
BlinkTime :
Zap::TextEntryUserInterface
BlockSize :
TNL::SymmetricCipher
BoostAcceleration :
Zap::Ship
BoostMaxVelocity :
Zap::Ship
Broadcast :
TNL::Address
BucketMask :
Zap::GridDatabase
BucketRowCount :
Zap::GridDatabase
BucketWidth :
Zap::GridDatabase
- c -
CapScore :
Zap::CTFGameType
CapTeamScore :
Zap::CTFGameType
ChallengeRetryCount :
TNL::NetInterface
ChallengeRetryTime :
TNL::NetInterface
ChangeTeam :
Zap::PlayerMenuUserInterface
ChatBlinkTime :
Zap::GameUserInterface
ChatMode :
Zap::GameUserInterface
ChunkSize :
TNL::DataChunker
ClientIdleControlMain :
Zap::GameObject
ClientIdleControlReplay :
Zap::GameObject
ClientIdleMainRemote :
Zap::GameObject
CloakCheckRadius :
Zap::Ship
CloakFadeTime :
Zap::Ship
CollisionRadius :
Zap::Ship
ColorAqua :
Zap::GameConnection
ColorBlue :
Zap::GameConnection
ColorCount :
Zap::GameConnection
ColorGreen :
Zap::GameConnection
ColorNuclearGreen :
Zap::GameConnection
ColorRed :
Zap::GameConnection
ColorWhite :
Zap::GameConnection
ColorYellow :
Zap::GameConnection
CommanderMapZoomTime :
Zap::ClientGame
CompressedVelocityMax :
Zap::Projectile
ComputingPuzzleSolution :
TNL::NetConnection
ConnectAccept :
TNL::NetInterface
ConnectChallengeRequest :
TNL::NetInterface
ConnectChallengeResponse :
TNL::NetInterface
Connected :
TNL::NetConnection
ConnectionAdaptive :
TNL::NetConnection
ConnectionRemoteAdaptive :
TNL::NetConnection
ConnectionToClient :
TNL::NetConnection
ConnectionToServer :
TNL::NetConnection
ConnectReject :
TNL::NetInterface
ConnectRejected :
TNL::NetConnection
ConnectRequest :
TNL::NetInterface
ConnectRetryCount :
TNL::NetInterface
ConnectRetryTime :
TNL::NetInterface
ConnectTimedOut :
TNL::NetConnection
CreditSpace :
Zap::CreditsScroller
- d -
DataPacket :
TNL::NetConnection
DebugChecksum :
TNL::EventConnection
DefaultBufferSize :
TNL::Socket
,
TNL::ByteBuffer
DefaultFixedBandwidth :
TNL::NetConnection
DefaultFixedSendPeriod :
TNL::NetConnection
DefaultGameTime :
Zap::GameType
DefaultGridSize :
Zap::Game
DefaultNexusCapDelay :
Zap::HuntersGameType
DefaultNexusReturnDelay :
Zap::HuntersGameType
DefaultPingRetryCount :
TNL::NetConnection
DefaultPingTimeout :
TNL::NetConnection
DefaultTeamScoreLimit :
Zap::GameType
DirAny :
TNL::NetEvent
DirClientToServer :
TNL::NetEvent
DirServerToClient :
TNL::NetEvent
DirUnset :
TNL::NetEvent
Disconnect :
TNL::NetInterface
Disconnected :
TNL::NetConnection
DisplayMessageTimeout :
Zap::GameUserInterface
- e -
EnergyBoostDrain :
Zap::Ship
EnergyCloakDrain :
Zap::Ship
EnergyCooldownThreshold :
Zap::Ship
EnergyEngineerCost :
Zap::Ship
EnergyMax :
Zap::Ship
EnergyRechargeRate :
Zap::Ship
EnergyRepairDrain :
Zap::Ship
EnergySensorDrain :
Zap::Ship
EnergyShieldDrain :
Zap::Ship
EnergyShieldHitDrain :
Zap::Ship
EntryBitSize :
TNL::ConnectionStringTable
EntryCount :
TNL::ConnectionStringTable
ErrorCodeCount :
TNL::ClientPuzzleManager
ExplodedMask :
Zap::Projectile
ExplodeMask :
Zap::GrenadeProjectile
ExplosionFadeTime :
Zap::Ship
ExplosionMask :
Zap::Ship
- f -
FieldDownTime :
Zap::ForceField
FirstFreeMask :
Zap::GrenadeProjectile
,
Zap::PickupItem
,
Zap::Item
,
Zap::HuntersFlagItem
FirstValidInfoPacketId :
TNL::NetInterface
FirstValidSendEventSeq :
TNL::EventConnection
FirstVoiceAudioSampleTime :
Zap::GameUserInterface::VoiceRecorder
FlagCountMask :
Zap::HuntersFlagItem
FlashCount :
Zap::GoalZone
FlashDelay :
Zap::GoalZone
FPSAvgCount :
Zap::GameUserInterface
- g -
GamePingRequest :
TNLTest::TestNetInterface
GamePingResponse :
TNLTest::TestNetInterface
Ghostable :
TNL::NetObject
GhostCountBitSize :
TNL::GhostConnection
GhostIdBitSize :
TNL::GhostConnection
Ghosting :
TNL::GhostInfo
GhostLookupTableMask :
TNL::GhostConnection
GhostLookupTableSize :
TNL::GhostConnection
GhostLookupTableSizeShift :
TNL::GhostConnection
GlobalChat :
Zap::GameUserInterface
GoalScore :
Zap::SoccerGameType
Guaranteed :
TNL::NetEvent
GuaranteedOrdered :
TNL::NetEvent
- h -
HealthMask :
Zap::Ship
,
Zap::EngineeredObject
HuntersMsgGameOverTie :
Zap::HuntersGameType
HuntersMsgGameOverWin :
Zap::HuntersGameType
HuntersMsgScore :
Zap::HuntersGameType
HuntersMsgYardSale :
Zap::HuntersGameType
- i -
Inactive :
TNL::Journal
InitialMask :
Zap::Ship
,
Zap::Projectile
,
Zap::Item
,
Zap::GoalZone
,
Zap::ForceField
,
Zap::EngineeredObject
,
TNLTest::Building
,
TNLTest::Player
InitialPuzzleDifficulty :
TNL::ClientPuzzleManager
InitMask :
Zap::Teleporter
InnerBlastRadius :
Zap::Mine
InScope :
TNL::GhostInfo
InterpAcceleration :
Zap::MoveObject
InterpMaxVelocity :
Zap::MoveObject
InvalidClientNonce :
TNL::ClientPuzzleManager
InvalidPacketType :
TNL::NetConnection
InvalidPuzzleDifficulty :
TNL::ClientPuzzleManager
InvalidSendEventSeq :
TNL::EventConnection
InvalidServerNonce :
TNL::ClientPuzzleManager
InvalidSolution :
TNL::ClientPuzzleManager
IsGhost :
TNL::NetObject
- k -
KeySize :
TNL::SymmetricCipher
KeyTypePrivate :
TNL::AsymmetricKey
KeyTypePublic :
TNL::AsymmetricKey
Kick :
Zap::PlayerMenuUserInterface
KillDeleteDelay :
Zap::Ship
KillGhost :
TNL::GhostInfo
KillingGhost :
TNL::GhostInfo
KillScore :
Zap::SoccerGameType
,
Zap::CTFGameType
- l -
LastProcessState :
Zap::MoveObject
LevelInfoDisplayTime :
Zap::GameType
LevelSwitchTime :
Zap::ServerGame
LoadoutMask :
Zap::Ship
LoadoutMode :
Zap::GameUserInterface
Localhost :
TNL::Address
- m -
MasterServerConnectAttemptDelay :
Zap::Game
MasterServerInterfaceVersion :
MasterServerInterface
MaxAckByteCount :
TNL::NetConnection
MaxAckMaskSize :
TNL::NetConnection
MaxControlObjectInterpDistance :
Zap::Ship
MaxCreditLen :
Zap::CreditsScroller
MaxDetectionThreshold :
Zap::GameUserInterface::VoiceRecorder
MaxEngineerDistance :
Zap::Ship
MaxFixedBandwidth :
TNL::NetConnection
MaxFixedSendPeriod :
TNL::NetConnection
MaxGhostCount :
TNL::GhostConnection
MaxHashTableSize :
TNL::ClientPuzzleManager::NonceTable
MaxMoveTime :
Zap::Move
MaxMoveTimeCredit :
Zap::ControlObjectConnection
MaxNetFlagBit :
TNL::NetObject
MaxPacketWindowSize :
TNL::NetConnection
MaxPacketWindowSizeShift :
TNL::NetConnection
MaxPayloadSize :
TNL::Certificate
MaxPendingMoves :
Zap::ControlObjectConnection
MaxPendingPings :
Zap::QueryServersUserInterface
MaxPendingQueries :
Zap::QueryServersUserInterface
MaxPing :
Zap::GameType
MaxPoints :
Zap::GoalZone
MaxPuzzleDifficulty :
TNL::ClientPuzzleManager
MaxServerNameLen :
Zap::QueryServersUserInterface
MaxSolutionComputeFragment :
TNL::ClientPuzzleManager
MaxTextLen :
Zap::TextEntryUserInterface
MaxVelocity :
Zap::Ship
MenuTimeout :
Zap::VChatHelper
,
Zap::LoadoutHelper
MessageDisplayCount :
Zap::GameUserInterface
MessageSignatureBytes :
TNL::NetConnection
MinHashTableSize :
TNL::ClientPuzzleManager::NonceTable
MountMask :
Zap::Item
MoveMask :
Zap::Ship
MoveStateCount :
Zap::MoveObject
- n -
NextFreeMask :
Zap::EngineeredObject
NonceSize :
TNL::Nonce
None :
TNL::Address
NotAvailable :
TNL::GhostInfo
NotConnected :
TNL::NetConnection
NotYetGhosted :
TNL::GhostInfo
NumStars :
Zap::ClientGame
- o -
OuterBlastRadius :
Zap::Mine
- p -
PacketHeaderBitSize :
TNL::NetConnection
PacketHeaderByteSize :
TNL::NetConnection
PacketHeaderPadBits :
TNL::NetConnection
PacketWindowMask :
TNL::NetConnection
PickupMask :
Zap::PickupItem
Ping :
Zap::GameNetInterface
PingDelayTime :
TNLTest::TestNetInterface
PingPacket :
TNL::NetConnection
PingQueryRetryCount :
Zap::QueryServersUserInterface
PingQueryTimeout :
Zap::QueryServersUserInterface
PingResponse :
Zap::GameNetInterface
Playback :
TNL::Journal
PlayerHorizVisDistance :
Zap::Game
PlayerPosReplyBitSize :
TNLTest::TestConnection
PlayerScopeMargin :
Zap::Game
PlayerSensorHorizVisDistance :
Zap::Game
PlayerSensorVertVisDistance :
Zap::Game
PlayerTypeAI :
TNLTest::Player
PlayerTypeAIDummy :
TNLTest::Player
PlayerTypeClient :
TNLTest::Player
PlayerTypeMyClient :
TNLTest::Player
PlayerVertVisDistance :
Zap::Game
PlayMode :
Zap::GameUserInterface
PositionMask :
Zap::Ship
,
Zap::Item
,
TNLTest::Player
PowersMask :
Zap::Ship
Punch :
TNL::NetInterface
PunchRetryCount :
TNL::NetInterface
PunchRetryTime :
TNL::NetInterface
PuzzleRefreshTime :
TNL::ClientPuzzleManager
PuzzleSolutionTimeout :
TNL::NetInterface
- q -
Query :
Zap::GameNetInterface
QueryResponse :
Zap::GameNetInterface
- r -
RabbidRabbitBonus :
Zap::RabbitGameType
RabbitKillBonus :
Zap::RabbitGameType
RabbitMsgDrop :
Zap::RabbitGameType
RabbitMsgGameOverTie :
Zap::RabbitGameType
RabbitMsgGameOverWin :
Zap::RabbitGameType
RabbitMsgGrab :
Zap::RabbitGameType
RabbitMsgRabbitDead :
Zap::RabbitGameType
RabbitMsgRabbitKill :
Zap::RabbitGameType
RabbitMsgReturn :
Zap::RabbitGameType
ReasonDuplicateConnectionAttempt :
TNL::NetConnection
ReasonError :
TNL::NetConnection
ReasonFailedConnectHandshake :
TNL::NetConnection
ReasonRemoteDisconnectPacket :
TNL::NetConnection
ReasonRemoteHostRejectedConnection :
TNL::NetConnection
ReasonSelfDisconnect :
TNL::NetConnection
ReasonTimedOut :
TNL::NetConnection
ReceivedPing :
Zap::QueryServersUserInterface::ServerRef
ReceivedQuery :
Zap::QueryServersUserInterface::ServerRef
Record :
TNL::Journal
RenderState :
Zap::MoveObject
RepairDisplayRadius :
Zap::Ship
RepairHundredthsPerSecond :
Zap::Ship
RepairRadius :
Zap::Ship
ResizePad :
TNL::BitStream
RespawnDelay :
Zap::GameType
ReturnScore :
Zap::CTFGameType
- s -
ScopeLocal :
TNL::NetObject
ScopeLocalAlways :
TNL::GhostInfo
SendingPunchPackets :
TNL::NetConnection
SensorRadius :
Zap::Mine
SensorZoomTime :
Zap::Ship
SentPing :
Zap::QueryServersUserInterface::ServerRef
SentQuery :
Zap::QueryServersUserInterface::ServerRef
SequenceNumberBitSize :
TNL::NetConnection
SequenceNumberMask :
TNL::NetConnection
SequenceNumberWindowSize :
TNL::NetConnection
ServerIdleControlFromClient :
Zap::GameObject
ServerIdleMainLoop :
Zap::GameObject
ServersAbove :
Zap::QueryServersUserInterface
ServersBelow :
Zap::QueryServersUserInterface
ServersPerScreen :
Zap::QueryServersUserInterface
ShipModuleCount :
Zap::Ship
ShipWeaponCount :
Zap::Ship
SoccerMsgGameOverTeamWin :
Zap::SoccerGameType
SoccerMsgGameOverTie :
Zap::SoccerGameType
SoccerMsgScoreGoal :
Zap::SoccerGameType
SoccerMsgScoreOwnGoal :
Zap::SoccerGameType
SolutionFragmentIterations :
TNL::ClientPuzzleManager
Start :
Zap::QueryServersUserInterface::ServerRef
StateCount :
TNL::NetConnection
StatusMask :
Zap::ForceField
Success :
TNL::ClientPuzzleManager
- t -
TeamChat :
Zap::GameUserInterface
TeamMask :
Zap::GoalZone
,
Zap::EngineeredObject
TeleporterDelay :
Zap::Teleporter
TeleporterExpandTime :
Zap::Teleporter
TeleporterRadius :
Zap::Teleporter
TeleporterTriggerRadius :
Zap::Teleporter
TeleportInExpandTime :
Zap::Teleporter
TeleportInRadius :
Zap::Teleporter
TeleportMask :
Zap::Teleporter
TimedOut :
TNL::NetConnection
TimeoutCheckInterval :
TNL::NetInterface
TrailCount :
Zap::Ship
TurretAimOffset :
Zap::Turret
TurretFireDelay :
Zap::Turret
TurretPerceptionDistance :
Zap::Turret
TurretProjectileVelocity :
Zap::Turret
TurretRange :
Zap::Turret
TurretTurnRate :
Zap::Turret
- u -
Unguaranteed :
TNL::NetEvent
- v -
VChatMode :
Zap::GameUserInterface
VisibilityRadius :
Zap::Ship
VoiceAudioSampleTime :
Zap::GameUserInterface::VoiceRecorder
- w -
WarpFadeInTime :
Zap::Ship
WarpPositionMask :
Zap::Ship
,
Zap::Item
WeaponFireDecloakTime :
Zap::Ship
- y -
YardSaleCount :
Zap::HuntersGameType
YardSaleWaypointTime :
Zap::HuntersGameType
- z -
ZoneMask :
Zap::Item