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Zap::QueryServersUserInterface::ServerRef struct Reference

Zap::QueryServersUserInterface::ServerRef Struct Reference

#include <UIQueryServers.h>


Public Types

enum  State {
  Start,
  SentPing,
  ReceivedPing,
  SentQuery,
  ReceivedQuery
}

Data Fields

U32 state
U32 id
U32 pingTime
U32 identityToken
U32 lastSendTime
U32 sendCount
bool isFromMaster
bool dedicated
bool passwordRequired
Nonce sendNonce
char serverName [MaxServerNameLen+1]
Address serverAddress
S32 playerCount
S32 maxPlayers


Member Enumeration Documentation

enum Zap::QueryServersUserInterface::ServerRef::State
 

Enumeration values:
Start 
SentPing 
ReceivedPing 
SentQuery 
ReceivedQuery 


Field Documentation

U32 Zap::QueryServersUserInterface::ServerRef::state
 

U32 Zap::QueryServersUserInterface::ServerRef::id
 

U32 Zap::QueryServersUserInterface::ServerRef::pingTime
 

U32 Zap::QueryServersUserInterface::ServerRef::identityToken
 

U32 Zap::QueryServersUserInterface::ServerRef::lastSendTime
 

U32 Zap::QueryServersUserInterface::ServerRef::sendCount
 

bool Zap::QueryServersUserInterface::ServerRef::isFromMaster
 

bool Zap::QueryServersUserInterface::ServerRef::dedicated
 

bool Zap::QueryServersUserInterface::ServerRef::passwordRequired
 

Nonce Zap::QueryServersUserInterface::ServerRef::sendNonce
 

char Zap::QueryServersUserInterface::ServerRef::serverName[MaxServerNameLen+1]
 

Address Zap::QueryServersUserInterface::ServerRef::serverAddress
 

S32 Zap::QueryServersUserInterface::ServerRef::playerCount
 

S32 Zap::QueryServersUserInterface::ServerRef::maxPlayers