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Changing the way games are made and played.

Zap::PlayerMenuUserInterface class Reference

Zap::PlayerMenuUserInterface Class Reference

#include <UIMenus.h>

Inheritance diagram for Zap::PlayerMenuUserInterface:

Zap::MenuUserInterface Zap::UserInterface

Public Types

enum  Action {
  Kick,
  ChangeTeam,
  ActionCount
}

Public Member Functions

void render ()
void processSelection (U32 index)
void onEscape ()

Data Fields

enum Zap::PlayerMenuUserInterface::Action action

Private Types

typedef MenuUserInterface Parent

Member Typedef Documentation

typedef MenuUserInterface Zap::PlayerMenuUserInterface::Parent [private]
 


Member Enumeration Documentation

enum Zap::PlayerMenuUserInterface::Action
 

Enumeration values:
Kick 
ChangeTeam 
ActionCount 


Member Function Documentation

void Zap::PlayerMenuUserInterface::render  )  [virtual]
 

Reimplemented from Zap::MenuUserInterface.

void Zap::PlayerMenuUserInterface::processSelection U32  index  )  [virtual]
 

Implements Zap::MenuUserInterface.

void Zap::PlayerMenuUserInterface::onEscape  )  [virtual]
 

Reimplemented from Zap::MenuUserInterface.


Field Documentation

enum Zap::PlayerMenuUserInterface::Action Zap::PlayerMenuUserInterface::action