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Changing the way games are made and played.

Zap::CreditsScroller class Reference

Zap::CreditsScroller Class Reference

#include <UICredits.h>

Inheritance diagram for Zap::CreditsScroller:

Zap::CreditsFX

Public Types

enum  Credits {
  MaxCreditLen = 32,
  CreditSpace = 200
}

Public Member Functions

 CreditsScroller ()
void updateFX (U32 delta)
void render ()

Private Member Functions

void readCredits (const char *file)

Private Attributes

Zap::CreditsScroller::ProjectInfo mProjectInfo
Vector< CreditsInfocredits
S32 mTotalSize

Member Enumeration Documentation

enum Zap::CreditsScroller::Credits
 

Enumeration values:
MaxCreditLen 
CreditSpace 


Constructor & Destructor Documentation

Zap::CreditsScroller::CreditsScroller  ) 
 


Member Function Documentation

void Zap::CreditsScroller::readCredits const char *  file  )  [private]
 

void Zap::CreditsScroller::updateFX U32  delta  )  [virtual]
 

Implements Zap::CreditsFX.

void Zap::CreditsScroller::render  )  [virtual]
 

Implements Zap::CreditsFX.


Field Documentation

struct Zap::CreditsScroller::ProjectInfo Zap::CreditsScroller::mProjectInfo [private]
 

Vector<CreditsInfo> Zap::CreditsScroller::credits [private]
 

S32 Zap::CreditsScroller::mTotalSize [private]