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Changing the way games are made and played.

Zap::LevelLoader class Reference

Zap::LevelLoader Class Reference

#include <gameLoader.h>

Inheritance diagram for Zap::LevelLoader:

Zap::EditorUserInterface Zap::ServerGame

Public Member Functions

void initLevelFromFile (const char *file)

Protected Member Functions

virtual void processLevelLoadLine (int argc, const char **argv)=0
int parseArgs (const char *string)

Member Function Documentation

virtual void Zap::LevelLoader::processLevelLoadLine int  argc,
const char **  argv
[protected, pure virtual]
 

Implemented in Zap::ServerGame, and Zap::EditorUserInterface.

int Zap::LevelLoader::parseArgs const char *  string  )  [protected]
 

void Zap::LevelLoader::initLevelFromFile const char *  file  )