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Changing the way games are made and played.

gsm_state struct Reference

gsm_state Struct Reference

#include <private.h>


Data Fields

gsmword dp0 [280]
gsmword z1
longword L_z2
int mp
gsmword u [8]
gsmword LARpp [2][8]
gsmword j
gsmword ltp_cut
gsmword nrp
gsmword v [9]
gsmword msr
char fast


Field Documentation

gsmword gsm_state::dp0[ 280 ]
 

gsmword gsm_state::z1
 

longword gsm_state::L_z2
 

int gsm_state::mp
 

gsmword gsm_state::u[8]
 

gsmword gsm_state::LARpp[2][8]
 

gsmword gsm_state::j
 

gsmword gsm_state::ltp_cut
 

gsmword gsm_state::nrp
 

gsmword gsm_state::v[9]
 

gsmword gsm_state::msr
 

char gsm_state::fast