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Changing the way games are made and played.

Zap::MoveObject::MoveState struct Reference

Zap::MoveObject::MoveState Struct Reference

#include <moveObject.h>


Data Fields

Point pos
float angle
Point vel


Field Documentation

Point Zap::MoveObject::MoveState::pos
 

float Zap::MoveObject::MoveState::angle
 

Point Zap::MoveObject::MoveState::vel