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Changing the way games are made and played.

Zap::MenuItem struct Reference

Zap::MenuItem Struct Reference

#include <UIMenus.h>


Public Member Functions

 MenuItem (const char *text=0, U32 index=0)

Data Fields

const char * mText
U32 mIndex


Constructor & Destructor Documentation

Zap::MenuItem::MenuItem const char *  text = 0,
U32  index = 0
[inline]
 


Field Documentation

const char* Zap::MenuItem::mText
 

U32 Zap::MenuItem::mIndex