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Changing the way games are made and played.

Zap::GridDatabase::BucketEntry struct Reference

Zap::GridDatabase::BucketEntry Struct Reference

#include <gridDB.h>


Data Fields

GameObjecttheObject
BucketEntrynextInBucket


Field Documentation

GameObject* Zap::GridDatabase::BucketEntry::theObject
 

BucketEntry* Zap::GridDatabase::BucketEntry::nextInBucket