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Changing the way games are made and played.

Zap::GameType::BarrierRec struct Reference

Zap::GameType::BarrierRec Struct Reference

#include <gameType.h>


Data Fields

Vector< F32verts
F32 width


Field Documentation

Vector<F32> Zap::GameType::BarrierRec::verts
 

F32 Zap::GameType::BarrierRec::width