TNL 1.5.0 - 23 Feb 2005
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Zap::DamageInfo struct Reference
Zap::DamageInfo Struct Reference
#include <gameObject.h>
Data Fields
Point
collisionPoint
Point
impulseVector
float
damageAmount
U32
damageType
GameObject
*
damagingObject
Field Documentation
Point
Zap::DamageInfo::collisionPoint
Point
Zap::DamageInfo::impulseVector
float
Zap::DamageInfo::damageAmount
U32
Zap::DamageInfo::damageType
GameObject
*
Zap::DamageInfo::damagingObject