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Changing the way games are made and played.

TNLTest::Position struct Reference

TNLTest::Position Struct Reference

#include <testGame.h>


Detailed Description

Position structure used for positions of objects in the test game.


Data Fields

TNL::F32 x
 X position of the object, from 0 ... 1.

TNL::F32 y
 Y position of the object, from 0 ... 1.


Field Documentation

TNL::F32 TNLTest::Position::x
 

X position of the object, from 0 ... 1.

TNL::F32 TNLTest::Position::y
 

Y position of the object, from 0 ... 1.