News SF.net Project Frequently Asked Questions Documentation Downloads Mailing Lists How to Contribute

SourceForge.net Logo

Changing the way games are made and played.

Zap::FXManager Namespace Reference

Zap::FXManager Namespace Reference


Functions

void emitSpark (Point pos, Point vel, Color color, F32 ttl=0)
void emitExplosion (Point pos, F32 size, Color *colorArray, U32 numColors)
void emitBurst (Point pos, Point scale, Color color1, Color color2)
void emitTeleportInEffect (Point pos, U32 type)
void tick (F32 dT)
void render (U32 renderPass)


Function Documentation

void emitSpark (  Point  pos,
Point  vel,
Color  color,
F32  ttl = 0
) 
 

void emitExplosion (  Point  pos,
F32  size,
Color *  colorArray,
U32  numColors
) 
 

void emitBurst (  Point  pos,
Point  scale,
Color  color1,
Color  color2
) 
 

void emitTeleportInEffect (  Point  pos,
U32  type
) 
 

void tick (  F32  dT  ) 
 

void render (  U32  renderPass  )