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Changing the way games are made and played.

masterInterface.h File Reference

masterInterface.h File Reference

#include "tnlEventConnection.h"
#include "tnlRPC.h"

Data Structures

class  MasterServerInterface
 The MasterServerInterface is the RPC interface to the TNL example Master Server. More...


Enumerations

enum  MasterConstants {
  ConnectRequestTimeout = 30000,
  IPMessageAddressCount = 30,
  GameMissionTypesPerPacket = 20
}

Variables

const char * MasterNoSuchHost = "No Such Host"
const char * MasterRequestTimedOut = "Timed Out"


Enumeration Type Documentation

enum MasterConstants
 

Enumeration values:
ConnectRequestTimeout 
IPMessageAddressCount 
GameMissionTypesPerPacket 


Variable Documentation

const char* MasterNoSuchHost = "No Such Host" [static]
 

const char* MasterRequestTimedOut = "Timed Out" [static]