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gameType.h File Reference
gameType.h File Reference
#include "gameObject.h"
#include "timer.h"
#include "sfx.h"
#include "voiceCodec.h"
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Namespaces |
namespace | Zap |
Defines |
#define | GAMETYPE_RPC_S2C(className, methodName, args, argNames) TNL_IMPLEMENT_NETOBJECT_RPC(className, methodName, args, argNames, NetClassGroupGameMask, RPCGuaranteedOrdered, RPCToGhost, 0) |
#define | GAMETYPE_RPC_C2S(className, methodName, args, argNames) TNL_IMPLEMENT_NETOBJECT_RPC(className, methodName, args, argNames, NetClassGroupGameMask, RPCGuaranteedOrdered, RPCToGhostParent, 0) |
Define Documentation
#define GAMETYPE_RPC_S2C |
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className, |
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methodName, |
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args, |
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argNames |
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TNL_IMPLEMENT_NETOBJECT_RPC(className, methodName, args, argNames, NetClassGroupGameMask, RPCGuaranteedOrdered, RPCToGhost, 0)
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#define GAMETYPE_RPC_C2S |
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className, |
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methodName, |
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args, |
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argNames |
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TNL_IMPLEMENT_NETOBJECT_RPC(className, methodName, args, argNames, NetClassGroupGameMask, RPCGuaranteedOrdered, RPCToGhostParent, 0)
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