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Changing the way games are made and played.

Zap::GameMenuUserInterface class Reference

Zap::GameMenuUserInterface Class Reference

#include <UIMenus.h>

Inheritance diagram for Zap::GameMenuUserInterface:

Zap::MenuUserInterface Zap::UserInterface

Public Member Functions

 GameMenuUserInterface ()
void onActivate ()
void processSelection (U32 index)
void onEscape ()

Private Types

typedef MenuUserInterface Parent

Private Attributes

SafePtr< GameTypemGameType

Member Typedef Documentation

typedef MenuUserInterface Zap::GameMenuUserInterface::Parent [private]
 


Constructor & Destructor Documentation

Zap::GameMenuUserInterface::GameMenuUserInterface  ) 
 


Member Function Documentation

void Zap::GameMenuUserInterface::onActivate  )  [virtual]
 

Reimplemented from Zap::MenuUserInterface.

void Zap::GameMenuUserInterface::processSelection U32  index  )  [virtual]
 

Implements Zap::MenuUserInterface.

void Zap::GameMenuUserInterface::onEscape  )  [virtual]
 

Reimplemented from Zap::MenuUserInterface.


Field Documentation

SafePtr<GameType> Zap::GameMenuUserInterface::mGameType [private]