#include <tnlGhostConnection.h>
Public Types | |
enum | Flags { InScope = BIT(0), ScopeLocalAlways = BIT(1), NotYetGhosted = BIT(2), Ghosting = BIT(3), KillGhost = BIT(4), KillingGhost = BIT(5), NotAvailable = (NotYetGhosted | Ghosting | KillGhost | KillingGhost) } |
Data Fields | |
NetObject * | obj |
The real object on the server. | |
U32 | updateMask |
The current out-of-date state mask for the object for this connection. | |
GhostConnection::GhostRef * | lastUpdateChain |
The GhostRef for this object in the last packet it was updated in, or NULL if that last packet has been notified yet. | |
GhostInfo * | nextObjectRef |
Next GhostInfo for this object in the doubly linked list of GhostInfos across all connections that scope this object. | |
GhostInfo * | prevObjectRef |
Previous GhostInfo for this object in the doubly linked list of GhostInfos across all connections that scope this object. | |
GhostConnection * | connection |
The connection that owns this GhostInfo. | |
GhostInfo * | nextLookupInfo |
Next GhostInfo in the hash table for NetObject*->GhostInfo*. | |
U32 | updateSkipCount |
How many times this object has NOT been updated in writePacket. | |
U32 | flags |
Current flag status of this object for this connection. | |
F32 | priority |
Priority for the update of this object, computed after the scoping process has run. | |
U32 | index |
Fixed index of the object in the mGhostRefs array for the connection, and the ghostId of the object on the client. | |
S32 | arrayIndex |
Position of the object in the mGhostArray for the connection, which changes as the object is pushed to zero, non-zero and free. |
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The real object on the server.
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The current out-of-date state mask for the object for this connection.
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The GhostRef for this object in the last packet it was updated in, or NULL if that last packet has been notified yet.
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Next GhostInfo for this object in the doubly linked list of GhostInfos across all connections that scope this object.
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Previous GhostInfo for this object in the doubly linked list of GhostInfos across all connections that scope this object.
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The connection that owns this GhostInfo.
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Next GhostInfo in the hash table for NetObject*->GhostInfo*.
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How many times this object has NOT been updated in writePacket.
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Current flag status of this object for this connection.
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Priority for the update of this object, computed after the scoping process has run.
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Fixed index of the object in the mGhostRefs array for the connection, and the ghostId of the object on the client.
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Position of the object in the mGhostArray for the connection, which changes as the object is pushed to zero, non-zero and free.
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