#include <testGame.h>
Data Fields | |
| TNL::F32 | x |
| X position of the object, from 0 ... 1. | |
| TNL::F32 | y |
| Y position of the object, from 0 ... 1. | |
|
|
X position of the object, from 0 ... 1.
|
|
|
Y position of the object, from 0 ... 1.
|