#include <testGame.h>
Data Fields | |
TNL::F32 | x |
X position of the object, from 0 ... 1. | |
TNL::F32 | y |
Y position of the object, from 0 ... 1. |
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X position of the object, from 0 ... 1.
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Y position of the object, from 0 ... 1.
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